Roadmap for year 2022
Quick update. I decided to make a rough roadmap to motivate me and also let others know what I'm going to be working on in the near future.
As you can see, most monthly goals are pretty small and this is for two reasons. Firstly, I set the goals to be small so I can be 99% sure I meet the deadline (Last day of said month). Also, some features will take a lot more time to finished and I will use the free time I get from setting the mandatory goals so low to complete these slowly. Second, I have other hobbies and I don't want to spend all my free time on one single thing.
Now. Lets talk about the goal for february.
RMXP has alright tools for making simple cutscenes, but these do not work that well anymore because of all the edits I did, plus they lack some basic functions like locking the camera in place or moving it diagonaly. I already fixed most of these issues and there are few minor things left to do. I will also use this new system to make some simple cutscenes that will be in the next version.
That should be all for now. As a parting gift, here are some orks I painted some time ago.
Get Sinathir
Sinathir
Raising sim / survival game inspired by Princess Maker.
Status | In development |
Author | QuentinWH |
Genre | Role Playing, Survival |
Tags | 2D, Anime, Coming Of Age, Female Protagonist, Life Simulation, Management, RPG Maker, Singleplayer, Top-Down |
Languages | English |
More posts
- Sinathir 0.40 - Faction system and QoL improvements92 days ago
- Sinathir 0.39 - Schedule and favorsApr 11, 2024
- Sinathir 0.38 - Pre-releaseMar 11, 2024
- Progress reportFeb 02, 2024
- Sinathir 0.38 Beta - New weekly schedule systemDec 10, 2023
- Next update previewNov 26, 2023
- Sinathir 0.37 - New character artOct 21, 2023
- Sinathir 0.36 - Activity limits and escaping from battlesOct 01, 2023
Leave a comment
Log in with itch.io to leave a comment.