Sinathir 0.41 - Prologue + new cutscenes
It's been quite a while, but the wait is over. New major version is here.
While this patch doesn't add anything really ground breaking, it fleshes out some of the parts of the game that needed some love. Mainly the intro section, that up until now didn't make any sence.
Intro
This is the first part of the game intro sequence. I will be making another part at some point, that takes place before you get sent to the island, but that's a topic for another day.
This sequence is unskipable (for the first time you boot the game. Subsequent saves can skip this introduction like before) and should take roughly five minutes to complete. It's pretty much one long cutscene with some dialogue options that have no effect on the game and serve only to make you more familiar with the world.
It took quite a while to make all of this work the way I wanted, so I hope you enjoy this introduction section.
New cutscenes
I added two new cutscenes that will play when you enter their specific areas alone right from the start of the game. It introduces new characters with new (AI generated) sprites and blinking \ talking animations. These can be skipped like any other cutscene.
Other changes
I fixed some minor bugs, but other than that, this is it for this patch. Next patches will continue in the spirit of this one. Small additions, fleshing out old and forgotten features and so on. I don't have much time today so sorry for the lack of proper changelog. Instead, I decided to make a FAQ section to help people answer some questions that appear frequently, or questions that I feel should be answered without people asking them yet. I will turn this into sticky topic in the forum.
FAQ
How can I update my older game version? Will my save files work?
You can overwrite old files with new ones and your game will work. Some versions will break compatibility with older saves, but you will be warned beforehand. Your unlocks will never stop being compatible with new versions though.
Why are there so many spelling mistakes?
English is not my first language, so these things will keep happening. I manage to catch most of these and the community reports most of them, so there is going to be less and less of these in the future. You can expect new content to be rough though.
Why are controls so inconsistent? Why is there almost no control explanation?
One of the problems with a game with such a long development cycle. Some systems are very old and at the time, I had no idea what I was doing. Newer systems are better at explaining controls this will also improve for the older systems as I get to them.
The endings are really bad. What's up with that?
Endings currently in the game are placeholders, non canon and very overdue for overhaul. They pretty much serve only one purpose right now and that is to unlock new cheats and outfits. However, the game is not finished yet so any work done on endings would be pointless, since I will have to redo all of them again at some point.
I found a bug that crashes my game. What should I do?
Report it on the forum as soon as you can. I try to fix serious bugs that crash the game as soon as possible, usualy right after reading the bug report. Less severe bugs will get fixed when I have more free time.
Can you add some sort of transmog system into the game?
There already is one. Once you beat the game, you unlock the ability to change the graphics of your current outfit or change your age. You unlock more options every time you beat the game with new ending.
The game is really unbalanced. Some items or jobs are really useless.
That is an issue I'm aware of. I do minor balance passes from time to time, but don't expect the game to be fully balanced untill it is close to release.
The map is too small and the game is too short.
The game is about 1/5 finished, with only one map area out of five. The finished game will end after 8 years, but I lowered this number to one year, since there is simply not enough stuff to do for all those years. I will raise this limit incrementaly as the game gets bigger and the story develops.
How do I run?
Press "W" on your keyboard. Your starting sprint speed is barely faster than your default walk speed, but it will increase as you level your AGI stat, or use certain potions.
Can I support you? Do you have a patreon?
I want this game to be 100% free, so I accept no monetary donations whatsoever. The best ways to support me, or the game are:
- Play the game, report bugs, suggest changes and features
- Recommend the game to other people that you think might enjoy it.
I will be updating this thread over time. You can always check this thread if your question was already asked and answered. Or you can ask it your self.
Get Sinathir
Sinathir
Raising sim / survival game inspired by Princess Maker.
Status | In development |
Author | QuentinWH |
Genre | Role Playing, Survival |
Tags | 2D, Anime, Coming Of Age, Female Protagonist, Life Simulation, Management, RPG Maker, Singleplayer, Top-Down |
Languages | English |
More posts
- Sinathir 0.40 - Faction system and QoL improvementsAug 04, 2024
- Sinathir 0.39 - Schedule and favorsApr 11, 2024
- Sinathir 0.38 - Pre-releaseMar 11, 2024
- Progress reportFeb 02, 2024
- Sinathir 0.38 Beta - New weekly schedule systemDec 10, 2023
- Next update previewNov 26, 2023
- Sinathir 0.37 - New character artOct 21, 2023
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