Patch 0.07 - QoL improvements


I released new patch few moments ago. It focuses mainly on improving existing features and balancing, but I also sneaked in few aditions.

Largest adition is the reintroduction of the broken bridge event. After about eight week, the long bridge in the mountains will colapse and you will have to repair it.  

Other than that, I focused on doing some simple balancing and addind missing dialogue to all major NPCs. I also added placeholder graphics for one of them.

Full changelog for Sinathir 0.07:

  • Changed description of "Basics of survival" skill
  • NPC welcoming dialogue now changes depending on two factors. Did you see them this week already? How much do they like you?
  • Added missing welcoming dialogue to all checks for all major NPCs
  • Meat smoking recipe is now more expensive
  • Added placeholder graphics for Valdemar
  • Slightly improved graphics in the job animation scene
  • Fixed wyvern appearing when it should not
  • Added warning if player enters a dungeon without a source of light
  • Added torch recipe and added it to "Basics of survival" skill
  • Eye mutation now allows you to see in the dark
  • Game won't crash if you build well after upgrading your hideout
  • Reintroduced the "Broken bridge" event
  • Added missing sound effects for "airgun SMG"

Please, report any bugs you find. I can't fix something if I don't know about it. Write me an e-mail, or comment below this post. Any report will help me a lot.

Files

Sinathir 0.07.zip 234 MB
Apr 24, 2021

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