Next update


As I said in previous post, next update probably won't be released before the end of the year. However, nothing is stopping me from telling you what is going to be in it.

Item belt system

This was planned for a long time. Right now, the maximum item limit is set to 999. If you really want to, you can spend few months making healing items and making every combat encounter trivial. This system should fix this and other problems.

Simply put, this system limits the amount of items you can use in a combat. Every character has his own preset inventory.  Thanks to this, you have to prepare your combat inventory beforehand while NPCs bring their own items to make them diferentiate from each other. Here are some basic bulletpoints.

  • You can change your belt inventory. NPCs have static inventories and their own items tthey restock every week
  • Combat belt will restock automaticaly after every battle if you have enough items in your inventory so you don't have to rearange it after every battle
  • You start with one slot. This number can be increased to 15 by obtaining upgrade items


You can change your belt inventory in the equip screen by pressing the "Q" key (L key on the controler).

Every character has his own items.

The system is pretty simple and should be pretty much bug free. I will do more testing ofcourse, but so far everything seems to be working correctly. 

That is the main thing I have been working on. It still needs more work to be considered finished, but the hardest part is done. As for other things I want to do for the next patch, the list is pretty much unchanged from previous goal.

  • Two new daily quests
  • Two new weekly events
  • Hangout option for George
  • Working existing dialogue options for Olaf
  • Combat belt system

That is all I have for now. If you want to, you can check live online changelog HERE.

Get Sinathir

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